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author | Romain Gonçalves <me@rgoncalves.se> | 2024-05-16 22:08:03 +0200 |
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committer | Romain Gonçalves <me@rgoncalves.se> | 2024-05-16 22:11:47 +0200 |
commit | 8f2eef6c2a94faaed2f93fee6d6e974753dc071a (patch) | |
tree | 4cbac8d3702bb6d422b9196d9f56d68ec7a4d3aa /src | |
parent | fdd37fc19546926bc339a17f735045d1d9890fc1 (diff) | |
download | rgoncalves.se-8f2eef6c2a94faaed2f93fee6d6e974753dc071a.tar.gz |
feat(about): add game links for level design
Diffstat (limited to 'src')
-rw-r--r-- | src/a/level-design.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/a/level-design.md b/src/a/level-design.md index 50f0edc..2849bf1 100644 --- a/src/a/level-design.md +++ b/src/a/level-design.md @@ -4,11 +4,11 @@ title: Level design ## Source Engine -I have designed and completed several multiplayer and cooperative maps thanks +I have designed and released several multiplayer and cooperative maps thanks to community modding tools for the following games: -- Day of infamy -- Insurgency (2014) +- [Day of infamy](https://en.wikipedia.org/wiki/Day_of_Infamy_(video_game)) +- [Insurgency (2014)](https://en.wikipedia.org/wiki/Insurgency_(video_game)) For each map, multiple iterations and testing sessions were needed to reach a playable state. |