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/* See LICENSE file for copyright and license details. */

#include <X11/XF86keysym.h>
#include "movestack.c"

/* appearance */
static const unsigned int borderpx  = 1;        /* border pixel of windows */
static const unsigned int snap      = 32;       /* snap pixel */
static const int showbar            = 1;        /* 0 means no bar */
static const int topbar             = 1;        /* 0 means bottom bar */
static const char *fonts[]          = { "Terminus:size=9", "monospace:size=9" };
static const char dmenufont[]       = "Terminus:size=9";
static const char col_white[]       = "#ffffff";
static const char col_black[]       = "#000000";
static const char col_gray[]        = "#666666";
static const char *colors[][3]      = {
	/*               fg         bg         border   */
	[SchemeNorm] = { col_white, col_black, col_gray },
	[SchemeSel]  = { col_black, col_white,  col_white  },
};

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class      instance    title       tags mask     isfloating   monitor */
	{ "Gimp",     NULL,       NULL,       0,            1,           -1 },
	{ "Firefox",  NULL,       NULL,       1 << 8,       0,           -1 },
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 0;    /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
};

/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_black, "-nf", col_white, "-sb", col_white, "-sf", col_black, NULL };
static const char *termcmd[]  = { ".bin/ag-term", NULL };
static const char *audio_increase_cmd[] = { ".bin/ag-audio", "inc", NULL };
static const char *audio_decrease_cmd[] = { ".bin/ag-audio", "dec", NULL };
static const char *audio_toggle_microphone_cmd[] = { ".bin/ag-audio", "mic-toggle", NULL };
static const char *audio_toggle_cmd[] = { ".bin/ag-audio", "toggle", NULL };
static const char *audio_next_cmd[] = { ".bin/ag-audio", "next", NULL };
static const char *audio_prev_cmd[] = { ".bin/ag-audio", "prev", NULL };
static const char *audio_play_cmd[] = { ".bin/ag-audio", "play", NULL };
static const char *light_increase_cmd[] = { ".bin/ag-light", "inc", NULL };
static const char *light_decrease_cmd[] = { ".bin/ag-light", "dec", NULL };
static const char *lock_suspend_cmd[] = { ".bin/ag-lock", "-s", NULL };
static const char *lock_cmd[] = { ".bin/ag-lock", NULL };

static Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_b,      togglebar,      {0} },
	{ MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
	{ MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_u,      incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY|ShiftMask,             XK_j,      movestack,      {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_k,      movestack,      {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_Return, zoom,           {0} },
	{ MODKEY,                       XK_f,      togglefullscr,  {0} },
	{ MODKEY,                       XK_Tab,    view,           {0} },
	{ MODKEY|ShiftMask,             XK_q,      killclient,     {0} },
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_g,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	/* media */
	{ 0,                            XF86XK_AudioRaiseVolume,   spawn, {.v = audio_increase_cmd } },
	{ 0,                            XF86XK_AudioLowerVolume,   spawn, {.v = audio_decrease_cmd } },
	{ 0,                            XF86XK_AudioMicMute,       spawn, {.v = audio_toggle_microphone_cmd } },
	{ 0,                            XF86XK_AudioMute,          spawn, {.v = audio_toggle_cmd } },
	{ 0,                            XF86XK_AudioNext,          spawn, {.v = audio_next_cmd } },
	{ 0,                            XF86XK_AudioPrev,          spawn, {.v = audio_prev_cmd } },
	{ 0,                            XF86XK_AudioPlay,          spawn, {.v = audio_play_cmd } },
	{ 0,                            XF86XK_MonBrightnessUp,    spawn, {.v = light_increase_cmd } },
	{ 0,                            XF86XK_MonBrightnessDown,  spawn, {.v = light_decrease_cmd } },
	{ MODKEY|ShiftMask,             XK_Right,                  spawn, {.v = audio_next_cmd } },
	{ MODKEY|ShiftMask,             XK_Left,                   spawn, {.v = audio_prev_cmd } },
	/* commands */
	{ MODKEY|ShiftMask,             XK_F12,    spawn,          {.v = lock_suspend_cmd } },
	{ MODKEY,                       XK_F12,    spawn,          {.v = lock_cmd } },
	{ MODKEY,                       XK_Return, spawn,          {.v = termcmd } },
	{ MODKEY,                       XK_d,      spawn,          {.v = dmenucmd } },
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|ShiftMask,             XK_Delete, quit,          {0} },
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
	{ ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};

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