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authorMarkus Teich <markus.teich@stusta.mhn.de>2017-01-07 17:21:30 +0100
committerAnselm R Garbe <anselm@garbe.us>2017-03-28 20:23:38 +0200
commit5b238c8dab945023b6a16a6c9f642b11137f2204 (patch)
treeaefefcf78684fe69fe7518e6d954ae2860ef4de3
parent022d07605412bc5bd9726f74af9355c562ba4957 (diff)
downloaddwm-5b238c8dab945023b6a16a6c9f642b11137f2204.tar.gz
Don't restrict snap in mousemove
This also fixes a bug where client windows only switch to floating mode when the mouse is dragged in one specific direction.
-rw-r--r--dwm.c25
1 files changed, 11 insertions, 14 deletions
diff --git a/dwm.c b/dwm.c
index 9c01d1a..7861512 100644
--- a/dwm.c
+++ b/dwm.c
@@ -1170,20 +1170,17 @@ movemouse(const Arg *arg)
nx = ocx + (ev.xmotion.x - x);
ny = ocy + (ev.xmotion.y - y);
- if (nx >= selmon->wx && nx <= selmon->wx + selmon->ww
- && ny >= selmon->wy && ny <= selmon->wy + selmon->wh) {
- if (abs(selmon->wx - nx) < snap)
- nx = selmon->wx;
- else if (abs((selmon->wx + selmon->ww) - (nx + WIDTH(c))) < snap)
- nx = selmon->wx + selmon->ww - WIDTH(c);
- if (abs(selmon->wy - ny) < snap)
- ny = selmon->wy;
- else if (abs((selmon->wy + selmon->wh) - (ny + HEIGHT(c))) < snap)
- ny = selmon->wy + selmon->wh - HEIGHT(c);
- if (!c->isfloating && selmon->lt[selmon->sellt]->arrange
- && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
- togglefloating(NULL);
- }
+ if (abs(selmon->wx - nx) < snap)
+ nx = selmon->wx;
+ else if (abs((selmon->wx + selmon->ww) - (nx + WIDTH(c))) < snap)
+ nx = selmon->wx + selmon->ww - WIDTH(c);
+ if (abs(selmon->wy - ny) < snap)
+ ny = selmon->wy;
+ else if (abs((selmon->wy + selmon->wh) - (ny + HEIGHT(c))) < snap)
+ ny = selmon->wy + selmon->wh - HEIGHT(c);
+ if (!c->isfloating && selmon->lt[selmon->sellt]->arrange
+ && (abs(nx - c->x) > snap || abs(ny - c->y) > snap))
+ togglefloating(NULL);
if (!selmon->lt[selmon->sellt]->arrange || c->isfloating)
resize(c, nx, ny, c->w, c->h, 1);
break;
remember that computers suck.