From 0749f6c3c47f96e5141126b6adb7248dccec6581 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Romain=20Gon=C3=A7alves?= Date: Mon, 4 Oct 2021 18:50:47 +0200 Subject: about: Fix typo --- src/a/index.md | 2 +- src/a/level-design.md | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/a/index.md b/src/a/index.md index 8b0c750..a0356b9 100644 --- a/src/a/index.md +++ b/src/a/index.md @@ -7,7 +7,7 @@ Software developer, devops, hacker. ## links -- [level-design](level-design.html) +- [level design](level-design.html) - [curated content](curated-content.html) - [random thoughts](random-thoughts.html) - [resume](resume.html) diff --git a/src/a/level-design.md b/src/a/level-design.md index 09dc4b4..d726ebd 100644 --- a/src/a/level-design.md +++ b/src/a/level-design.md @@ -2,13 +2,13 @@ title: Level design ## Source Engine -I have designed and completed several multiplayer and cooperation maps thanks +I have designed and completed several multiplayer and cooperative maps thanks to community modding tools for the following games: - Day of infamy - Insurgency (2014) -For each map, multiple iterations and testing have been needed to reach a +For each map, multiple iterations and testing sessions were needed to reach a playable state. ![doi-brecourt](/img/a/level-design/doi-brecourt-01.jpg) -- cgit v1.2.3