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authorRomain Gonçalves <me@rgoncalves.se>2022-03-06 14:21:49 +0100
committerRomain Gonçalves <me@rgoncalves.se>2022-03-06 14:21:49 +0100
commitb65b9853d759c56b12a8c4070cc5203fb998f64e (patch)
treeb34afe81b08c161fdf0c5d7d5d1d7066cd7d8f6d
parent2c9cc07f5638b34a23d422bde063e1f9f71dc89e (diff)
downloadrgoncalves.se-b65b9853d759c56b12a8c4070cc5203fb998f64e.tar.gz
about/resume: Fix typo
-rw-r--r--src/a/resume.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/a/resume.md b/src/a/resume.md
index 9108be1..5b0fecd 100644
--- a/src/a/resume.md
+++ b/src/a/resume.md
@@ -38,7 +38,7 @@ template: none
- Devops engineer
- *at [VIPERdev](https://viperdev.io)*
- - *from 2020-07 (ongoing)*
+ - *from 2021-07 (ongoing)*
- infrastructure maintenance and deployments to production
- backend development, agile methodology and code review
- cloud providers such as: digitalocean / scaleway / netlify
@@ -56,7 +56,7 @@ template: none
- *from 2020 (ongoing)*
- with OpenBSD + FreeBSD, AlpineLinux and love!
-- Level Designer
+- Level designer
- *for [Resistance and Liberation](https://web.archive.org/web/20190924032538/https://resistance-and-liberation.com/)*
- *from 2018-07 to 2020-11*
- on Unreal Engine 4
@@ -64,7 +64,7 @@ template: none
- game logic and events via blueprints
- feedback loop with weekly testing sessions
-- Modder / Level Designer
+- Modder / Level designer
- *for gaming communities*
- *from 2017 to 2019*
- on the Source Engine
remember that computers suck.