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authorAlexander Sedov <alex0player@gmail.com>2013-04-24 02:34:59 +0400
committerChristoph Lohmann <20h@r-36.net>2013-04-24 21:27:56 +0200
commit011c0f9e5bb87838afa90f2a33ba68920681e3ce (patch)
tree71d927ea107c2d5e1baf25d524d7fbc5d4c97735 /st.c
parent048c54fd5b275ac54d7819020485b77e99fcc469 (diff)
downloadst-011c0f9e5bb87838afa90f2a33ba68920681e3ce.tar.gz
Removed redundant check in draw code.
We're now clearing empty areas with spaces, so there is no point to check if character contains non-empty string. Signed-off-by: Christoph Lohmann <20h@r-36.net>
Diffstat (limited to 'st.c')
-rw-r--r--st.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/st.c b/st.c
index 92854b4..8e9e895 100644
--- a/st.c
+++ b/st.c
@@ -3096,7 +3096,7 @@ drawregion(int x1, int y1, int x2, int y2) {
ic = ib = ox = 0;
for(x = x1; x < x2; x++) {
new = term.line[y][x];
- if(ena_sel && *(new.c) && selected(x, y))
+ if(ena_sel && selected(x, y))
new.mode ^= ATTR_REVERSE;
if(ib > 0 && (ATTRCMP(base, new)
|| ib >= DRAW_BUF_SIZ-UTF_SIZ)) {
remember that computers suck.