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-rw-r--r--config.def.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/config.def.h b/config.def.h
index d1d884e..1268e4f 100644
--- a/config.def.h
+++ b/config.def.h
@@ -13,31 +13,31 @@
/* bar position */
#define BX sx
#define BY sy
-#define BW MW
+#define BW sw
/* window area */
#define WX 0
#define WY bh
#define WW sw
-#define WH sh
+#define WH sh - bh
/* master area */
-#define MX sx
-#define MY sy + bh
+#define MX WX
+#define MY WY
#define MW ((int)(((float)sw) * 0.6))
-#define MH sh - bh
+#define MH WH
/* tile area, might be on a different screen */
-#define TX sx + MW
-#define TY sy
-#define TW sw - MW
-#define TH sh
+#define TX MX + MW
+#define TY WY
+#define TW WW - MW
+#define TH WH
/* monocle area, might be restricted to a specific screen */
-#define MOX sx
-#define MOY MY
-#define MOW sw
-#define MOH MH
+#define MOX WX
+#define MOY WY
+#define MOW WW
+#define MOH WH
/* tagging */
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
@@ -55,10 +55,10 @@ Rule rules[] = {
#define SNAP 32 /* snap pixel */
Layout layouts[] = {
- /* symbol function */
- { "[]=", tile }, /* first entry is default */
- { "><>", floating },
- { "[M]", monocle },
+ /* symbol function isfloating */
+ { "[]=", tile, False }, /* first entry is default */
+ { "><>", floating True },
+ { "[M]", monocle True },
};
/* key definitions */
remember that computers suck.