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-rw-r--r--config.def.h8
-rw-r--r--dwm.c44
2 files changed, 21 insertions, 31 deletions
diff --git a/config.def.h b/config.def.h
index 437a0f2..2891780 100644
--- a/config.def.h
+++ b/config.def.h
@@ -24,10 +24,10 @@ Rule rules[] = {
#define SNAP 32 /* snap pixel */
Layout layouts[] = {
- /* symbol function isfloating */
- { "[]=", tilev, False }, /* first entry is default */
- { "><>", NULL, True },
- { "<M>", monocle, True },
+ /* symbol function */
+ { "[]=", tilev }, /* first entry is default */
+ { "><>", NULL }, /* no layout function means floating behavior */
+ { "<M>", monocle }, /* TODO: remove this */
};
/* key definitions */
diff --git a/dwm.c b/dwm.c
index 6299b63..3650ccd 100644
--- a/dwm.c
+++ b/dwm.c
@@ -60,7 +60,6 @@ typedef struct Client Client;
struct Client {
char name[256];
int x, y, w, h;
- int fx, fy, fw, fh;
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
int minax, maxax, minay, maxay;
long flags;
@@ -98,7 +97,6 @@ typedef struct {
typedef struct {
const char *symbol;
void (*arrange)(void);
- Bool isfloating;
} Layout;
typedef struct {
@@ -273,8 +271,8 @@ arrange(void) {
for(c = clients; c; c = c->next)
if(isvisible(c, NULL)) {
unban(c);
- if(lt->isfloating || c->isfloating)
- resize(c, c->fx, c->fy, c->fw, c->fh, True);
+ if(!lt->arrange || c->isfloating)
+ resize(c, c->x, c->y, c->w, c->h, True);
}
else
ban(c);
@@ -345,7 +343,7 @@ buttonpress(XEvent *e) {
movemouse(c);
}
else if(ev->button == Button2) {
- if(!lt->isfloating && c->isfloating)
+ if(lt->arrange && c->isfloating)
togglefloating(NULL);
else
zoom(NULL);
@@ -435,7 +433,7 @@ configurerequest(XEvent *e) {
if((c = getclient(ev->window))) {
if(ev->value_mask & CWBorderWidth)
c->bw = ev->border_width;
- if(c->isfixed || c->isfloating || lt->isfloating) {
+ if(c->isfixed || c->isfloating || !lt->arrange) {
if(ev->value_mask & CWX)
c->x = sx + ev->x;
if(ev->value_mask & CWY)
@@ -968,8 +966,8 @@ manage(Window w, XWindowAttributes *wa) {
/* geometry */
c->x = wa->x;
c->y = wa->y;
- c->w = c->fw = wa->width;
- c->h = c->fh = wa->height;
+ c->w = wa->width;
+ c->h = wa->height;
c->oldbw = wa->border_width;
if(c->w == sw && c->h == sh) {
c->x = sx;
@@ -985,8 +983,6 @@ manage(Window w, XWindowAttributes *wa) {
c->y = MAX(c->y, wy);
c->bw = BORDERPX;
}
- c->fx = c->x;
- c->fy = c->y;
wc.border_width = c->bw;
XConfigureWindow(dpy, w, CWBorderWidth, &wc);
@@ -1040,7 +1036,7 @@ monocle(void) {
Client *c;
for(c = clients; c; c = c->next)
- if((lt->isfloating || !c->isfloating) && isvisible(c, NULL))
+ if(!c->isfloating && isvisible(c, NULL))
resize(c, wx, wy, ww - 2 * c->bw, wh - 2 * c->bw, RESIZEHINTS);
}
@@ -1080,13 +1076,10 @@ movemouse(Client *c) {
ny = wy;
else if(abs((wy + wh) - (ny + c->h + 2 * c->bw)) < SNAP)
ny = wy + wh - c->h - 2 * c->bw;
- if(!c->isfloating && !lt->isfloating && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
+ if(!c->isfloating && lt->arrange && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
togglefloating(NULL);
- if(lt->isfloating || c->isfloating) {
- c->fx = nx;
- c->fy = ny;
+ if(!lt->arrange || c->isfloating)
resize(c, nx, ny, c->w, c->h, False);
- }
break;
}
}
@@ -1229,16 +1222,11 @@ resizemouse(Client *c) {
XSync(dpy, False);
nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
- if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP)) {
- c->fx = c->x;
- c->fy = c->y;
+ if(!c->isfloating && lt->arrange && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP)) {
togglefloating(NULL);
}
- if((lt->isfloating) || c->isfloating) {
+ if(!lt->arrange || c->isfloating)
resize(c, c->x, c->y, nw, nh, True);
- c->fw = nw;
- c->fh = nh;
- }
break;
}
}
@@ -1253,9 +1241,9 @@ restack(void) {
drawbar();
if(!sel)
return;
- if(sel->isfloating || lt->isfloating)
+ if(sel->isfloating || !lt->arrange)
XRaiseWindow(dpy, sel->win);
- if(!lt->isfloating) {
+ if(lt->arrange) {
wc.stack_mode = Below;
wc.sibling = barwin;
for(c = stack; c; c = c->snext)
@@ -1363,11 +1351,12 @@ setclientstate(Client *c, long state) {
PropModeReplace, (unsigned char *)data, 2);
}
+/* TODO: move this into tile.c */
void
setmfact(const char *arg) {
double d;
- if(lt->isfloating)
+ if(!lt->arrange) /* TODO: check this against the actual tile() function */
return;
if(!arg)
mfact = MFACT;
@@ -1842,6 +1831,7 @@ xerrorstart(Display *dpy, XErrorEvent *ee) {
return -1;
}
+/* TODO: move this into tile.c */
void
zoom(const char *arg) {
Client *c = sel;
@@ -1849,7 +1839,7 @@ zoom(const char *arg) {
if(c == nexttiled(clients))
if(!c || !(c = nexttiled(c->next)))
return;
- if(!lt->isfloating && !sel->isfloating) {
+ if(lt->arrange && !sel->isfloating) { /* TODO: check this against tile() */
detach(c);
attach(c);
focus(c);
remember that computers suck.