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-rw-r--r--draw.h76
-rw-r--r--dwm.c2
2 files changed, 78 insertions, 0 deletions
diff --git a/draw.h b/draw.h
new file mode 100644
index 0000000..955067d
--- /dev/null
+++ b/draw.h
@@ -0,0 +1,76 @@
+/* See LICENSE file for copyright and license details. */
+
+/* X11 types - begin */
+struct _XDraw {
+ unsigned int w, h;
+ Display *dpy;
+ Drawable drawable;
+ GC gc;
+};
+typedef struct _XDraw Draw;
+
+struct _XCol {
+ unsigned long rgb;
+};
+typedef struct _XCol Col;
+
+struct _XFont {
+ int ascent;
+ int descent;
+ unsigned int h, w;
+ XFontSet set;
+ XFontStruct *xfont;
+};
+typedef struct _XFont Fnt;
+/* X11 types - end */
+
+typedef struct {
+ Draw *draw;
+ Col *fg;
+ Col *bg;
+ Fnt *font;
+ Bool fill;
+} DDC;
+
+typedef struct {
+ unsigned int w;
+ unsigned int h;
+ int x;
+ int y;
+ int xOff;
+ int yOff;
+} TextExtents;
+
+/* Drawable abstraction */
+Draw *draw_create(Display *dpy, Window win, unsigned int w, unsigned int h);
+void draw_resize(Draw *draw, unsigned int w, unsigned int h);
+void draw_free(Draw *draw);
+
+/* Drawing context abstraction */
+DDC *dc_create(Draw *draw);
+void dc_free(DDC *dc);
+
+/* Fnt abstraction */
+Fnt *font_create(const char *fontname);
+void font_free(Fnt *font);
+
+/* Colour abstraction */
+Col *col_create(const char *colname);
+void col_free(Col *col);
+
+/* Drawing context manipulation */
+void dc_setfont(DDC *dc, Fnt *font);
+void dc_setfg(DDC *dc, Col col);
+void dc_setbg(DDC *dc, Col col);
+void dc_setfill(DDC *dc, Bool fill);
+
+/* Drawing functions */
+void dc_drawrect(DDC *dc, int x, int y, unsigned int w, unsigned int h);
+void dc_drawtext(DDC *dc, int x, int y, const char *text);
+
+/* Map functions */
+void dc_map(DDC *dc, int x, int y, unsigned int w, unsigned int h);
+
+/* Text functions */
+void dc_getextents(DDC *dc, const char *text, TextExtents *extents);
+
diff --git a/dwm.c b/dwm.c
index 4986b07..95b0a7e 100644
--- a/dwm.c
+++ b/dwm.c
@@ -43,6 +43,8 @@
#include <X11/extensions/Xinerama.h>
#endif /* XINERAMA */
+#include "draw.h"
+
/* macros */
#define BUTTONMASK (ButtonPressMask|ButtonReleaseMask)
#define CLEANMASK(mask) (mask & ~(numlockmask|LockMask) & (ShiftMask|ControlMask|Mod1Mask|Mod2Mask|Mod3Mask|Mod4Mask|Mod5Mask))
remember that computers suck.